Creation of Virtual World

July 13 – 18

Program dates

18,500 RMB / 2950 USD

Tuition

High School
Students

Who can apply

English

Language

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Contact

Jocky Zhu

Senior Coordinator for the Undergraduate Program
Division of Natural and Applied Sciences
qi.zhu@dukekunshan.edu.cn

Yuxuan Gao

Lab Technician for Undergraduate Program in Data and Computer Science
Division of Natural and Applied Sciences
yuxuan.gao@dukekunshan.edu.cn

Overview

This program provides an opportunity for students to expose themselves to the world of digital media, covering virtual reality (VR), augmented reality (AR), mixed reality (MR), 2D digital arts creation, 3D modeling, animation, and AI’s application in the digital media. The course begins by laying the foundational knowledge of AR, VR, and MR, exploring how these technologies blur the lines between the real and virtual worlds. Students will learn about the principles of design and evaluation for interactions between humans and computers, as well as the interplay between physical and virtual spaces. This exploration will be supported by hands-on experience with state-of-the-art devices such as Apple Vision Pro, HTC Vive, Meta Quest 3, Pico 4 Ultra, and Microsoft HoloLens. Through a combination of plenary lectures, small group discussions, interactive lab sessions, and final presentations, students will develop both theoretical understanding and practical skills. The program emphasizes collaborative learning and creative problem-solving, reflecting the core values of liberal arts education at Duke Kunshan University. By engaging with this diverse curriculum and utilizing cutting-edge tools, students will gain insights into the full spectrum of the virtual world, preparing them for future endeavors in the dynamic and interdisciplinary field of digital media.

Learning Outcomes

  • Gain the fundamental knowledge in digital media and their real-world applications.
  • Grasp the key technologies behind the creation of virtual world.
  • Develop practical skills in designing, creating and interacting with the virtual world.
  • Understand the ethical and societal implications of digital media technologies.
  • Cultivate teamwork and communication skills through group discussions and collaborative projects.

Program Highlights

Students will actively interact with teachers in the classroom or laboratory to develop their hands-on skills on the creation of virtual world. They will be encouraged by teachers to ask questions and interact with other students too.

Students will create their own virtual world with the guidance of teachers by using the cutting-edge tools. Moreover, students will interact with the latest AI tools to create the digital arts that otherwise are hard to imagine.

Students will gain fundamental theory and key techniques by exploring and immersing into the virtual world that is often full of exciting and stimulating, through the cutting-edge VR, AR and MR headsets and their accessories.

Students will have an opportunity to visit a company, which will open their eyes to the digital media industry and understand the creation of the virtual world from the industrial perspective.

Program Instructors

Feng Tian

Professor of Data Science
Chair of the Division of Natural and Applied Sciences of Undergraduate Program
Division of Natural and Applied Sciences

He teaches academic writing courses focused on intercultural communication and argumentation across disciplines. He also teaches oral communication electives in debate and public speaking. He received his M.A. from Pennsylvania State University in Teaching English as a Second Language in 2015, where he focused on Second Language Writing and Theories of Second Language Acquisition. He served as an English Language Fellow sponsored by the U.S. Department of State from 2015-2018. In that capacity, he traveled through China providing training in teaching methodologies. His primary interests are in debating, public speaking, and teacher development. His personal interests include independent language learning.

Yucheng Jin

Assistant Professor of Computer Science
Division of Natural and Applied Sciences

Yucheng Jin is an Assistant Professor in Computer Science at Duke Kunshan University. His research is centered on the convergence of Human-Computer Interaction (HCI) and Artificial Intelligence (AI). He is particularly focused on employing a human-centered methodology to the design and evaluation of AI systems, aiming to enhance human mental well-being and foster creativity. Prior to his current role, he was a Research Assistant Professor at Hong Kong Baptist University, where he contributed significantly to the development of Human-computer Interaction in the Department of Computer Science. Moreover, he also spent four years working as a senior UX designer at Lenovo Research. He obtained his Ph.D. in Augment Group at the University of Leuven (KU Leuven). He has co-authored over 30 peer-reviewed papers, including publications in premier conferences and journals in Human-Computer Interaction, such as CHI, CSCW, and IJHCS. His innovative work has also led to ten patents. Furthermore, he regularly serves as a (senior) program committee member for esteemed ACM conferences like RecSys and IUI.

Rui Hu

Assistant Professor of Computation and Design
Division of Arts and Humanities

HU Rui is Assistant Professor in Computation and Design at Duke Kunshan University, and a media artist working with video, installation, and computer simulation. His practice engages with issues related to time and temporality from a multitude of perspectives, such as causation, prediction, choice, and language. He is the recipient of the Best Experimental Animation Award at the 60th Ann Arbor Film Festival and a Jury Special Mention at the 25FPS Festival Croatia. His work has been shown in exhibitions and screenings at art spaces, institutions, festivals, and conferences, including the International Film Festival Rotterdam; UCCA Center for Contemporary Art, Beijing; IFVA at the Hong Kong Arts Centre; Times Museum, Guangzhou; Three Shadows, Xiamen; Objetifs, Singapore; Start Museum, Shanghai; Wuhan Biennale; Siggraph Asia; ISEA, among others. He received an MFA in Design Media Arts from the University of California, Los Angeles, and a BFA in Film with a minor in computer science from New York University.

Pricing

For Chinese Students:

For International Students:

* Program fee included: Tuition, visit fee, accommodation, partial catering costs, study materials, insurance, etc.
* Exclude: Travel to and from Kunshan, personal expenses and expenses not mentioned, etc.

Application Deadlines

For Chinese Students:

For International Students:

Application Requirements

– Current high school students (grades 10-12) with excellent overall qualities and good listening, speaking, reading, and writing skills in English.
– Open to all arts and science students and admission is based on merit according to batch.

Application Materials

Applicants must complete the information requested within the link in its entirety which includes:

1. High School Transcript (Required)

The high school transcript must affix an official seal or the academic affairs department seal. Chinese students are recommended to use the transcript template provided by the program team. Transcripts should include end-of-semester grades for each semester since high school (full marks for individual subjects must be indicated). Please also provide overall rankings or rankings by arts/science and indicate the total number of students If there is a grade ranking. You can find the transcript template here:

2. Self-introduction in English (Required)

Please introduce yourself in English with no more than 300 words (e.g. personal background, reasons for choosing the program, academic interests, leadership experience, extracurricular activities…). 

3. Other supplementary Materials (Optional)

  • Certificates of academic competitions, e.g., Five Subject Olympiads, national/provincial/municipal academic competitions, etc.
  • Certificate of Language Proficiency (CLP), e.g., TOEFL, IELTS, etc.
  • Proof of creative and innovative ability, e.g., National/provincial/municipal innovation competitions, invention patents, etc.

Notes: While these materials are not required, it is recommended that you merge them into a PDF file before uploading.

Are You Ready To Start?

Contact

Doris Deng

Program Assistant for Global Summer Institute
Office of International Relations
ziqin.deng@dukekunshan.edu.cn
T: (+86) 0512-3665-7656